basics.py 343 B

1234567891011121314
  1. from jogai import *
  2. from jogai.utils import _get_keys, eval_key
  3. def test_example01():
  4. prepare('02.yaml')
  5. sq = StairsGroup(brick, 5)
  6. add_group(sq)
  7. # set_marks(25, debug=True)
  8. while is_running():
  9. update()
  10. if _get_keys()[eval_key('o')]:
  11. protagonist.move_to(sq.sprites()[0].x, sq.sprites()[0].y)