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collidable added to copy() in character.

Zero! Studio vor 1 Jahr
Ursprung
Commit
5c98bcfaf8
1 geänderte Dateien mit 2 neuen und 0 gelöschten Zeilen
  1. 2 0
      jogai/character.py

+ 2 - 0
jogai/character.py

@@ -73,6 +73,7 @@ class Character(pygame.sprite.Sprite):
         self.jump_force = settings.DEFAULT_JUMP_FORCE
         self._jump_counter = self.jump_force
         self.angle = 0
+        self.collidable = False
         self.flipped = {'horizontal': False, 'vertical': False}
 
         super().__init__()
@@ -626,6 +627,7 @@ class Character(pygame.sprite.Sprite):
             >>> other = protagonist.copy()
         """
         new_character = Character(self.image_filename)
+        new_character.set_collidable(self.collidable)
         new_character.set_height(self.height)
         new_character.set_width(self.width)
         new_character.set_position((self.x, self.y))